No comment. Sorry.
clipPolygon:count:with:mask:
determineClipFlags:count:
interpolateFrom:to:at:into:
Interpolate the primitive vertices last/next at the parameter t
mapVB:ofSize:into:
backClipValueFrom:to:
bottomClipValueFrom:to:
clipPolygonBackFrom:to:count:
clipPolygonBottomFrom:to:count:
clipPolygonFrontFrom:to:count:
clipPolygonLeftFrom:to:count:
clipPolygonRightFrom:to:count:
clipPolygonTopFrom:to:count:
frontClipValueFrom:to:
leftClipValueFrom:to:
rightClipValueFrom:to:
topClipValueFrom:to:
b3dClipPolygon
Primitive. Clip the polygon given in the vertexArray using the temporary vertex array which is assumed to have sufficient size.
b3dDetermineClipFlags
Primitive. Determine the clipping flags for all vertices.
b3dMapVertexBuffer
Primitive. Determine the bounds for all vertices in the vertex buffer.
b3dPrimitiveNextClippedTriangle
Primitive. Return the next clipped triangle from the vertex buffer and return its index.