A viewer on an object. Consists of three panes:
Header pane -- category-name, arrows for moving among categories, etc.
List pane -- contents are a list of subparts in the chosen category.
Editing pane -- optional, a detail pane with info relating to the selected element of the list pane.
Answer a fully-formed morph that will serve as the 'info button' alongside an entry corresponding to the given slot or script symbol. If no such button is appropriate, answer a transparent graphic that fills the same space.
Return a structure consisting of tiles and controls and a readout representing a 'variable' belonging to the player, complete with an appropriate readout when indicated. Functions in both universalTiles mode and classic mode. Slightly misnamed in that this path is used for any methodInterface that indicates an interesting resultType.
Answer a boolean-valued phrase derived from a retriever (e.g. 'car's heading'); this is in order to assure that tiles laid down in a TEST area will indeed produce a boolean result