No comment. Sorry.
entryType
phraseTileMorph
Answer the phraseTileMorph within the receiver
playerBearingCode
viewerRow
Answer the ViewerRow object, that contains the controls and the phraseTile
contents:notifying:
later, spruce this up so that it can accept input such as new method source
contentsSelection
Not well understood why this needs to be here!
initialize
codePaneMenu:shifted:
slotName
Assuming the receiver represents a slot, return its name
userSlotInformation
If the receiver represents a user-defined slot, then return its info; if not, retun nil