Squeak Class Documentation category index | class index  
 
MovingEyeMorph
  category: Morphic-Demo
  superclass: EllipseMorph
  subclasses:

No comment. Sorry.

instance methods
  as yet unclassified
  extent:
initialize
irisPos:
step
stepTime

class methods
  as yet unclassified
  initialize

  parts bin
  descriptionForPartsBin

instance methods
  as yet unclassified top  
 

extent:


 

initialize


 

irisPos:


 

step

Do some periodic activity. Use startStepping/stopStepping to start and stop getting sent this message. The time between steps is specified by this morph's answer to the stepTime message. The generic version dispatches control to the player, if any. The nasty circumlocation about owner's transformation is necessitated by the flexing problem that the player remains in the properties dictionary both of the flex and the real morph. In the current architecture, only the top renderer's pointer to the player should actually be honored for the purpose of firing.


 

stepTime

Answer the desired time between steps in milliseconds. This default implementation requests that the 'step' method be called once every second.


class methods
  as yet unclassified top  
 

initialize


MovingEyeMorph initialize


  parts bin top  
 

descriptionForPartsBin

If the receiver is a member of a class that would like to be represented in a parts bin, answer the name by which it should be known, and a documentation string to be provided, for example, as balloon help. When the 'nativitySelector' is sent to the 'globalReceiver', it is expected that some kind of Morph will result. The parameters used in the implementation below are for documentation purposes only!