Squeak Class Documentation category index | class index  
 
MonthMorph
  category: Morphic-Demo
  superclass: AlignmentMorph
  subclasses:

No comment. Sorry.

instance methods
  access
  month
selectedDates

  all
  addCustomMenuItems:hand:

  controls
  chooseYear
month:
next
nextYear
previous
previousYear
startMondayOrSundayString
toggleStartMonday

  geometry
 

  initialization
  highlightToday
initialize
initializeHeader
initializeWeeks
model:

  stepping
  step
stepTime

class methods
  as yet unclassified
  newWithModel:

instance methods
  access top  
 

month


 

selectedDates


  all top  
 

addCustomMenuItems:hand:

Add morph-specific items to the given menu which was invoked by the given hand. This method provides is invoked both from the halo-menu and from the control-menu regimes.


  controls top  
 

chooseYear


 

month:


 

next


 

nextYear


 

previous


 

previousYear


 

startMondayOrSundayString


 

toggleStartMonday


  geometry top  

  initialization top  
 

highlightToday


 

initialize


 

initializeHeader


 

initializeWeeks


 

model:


  stepping top  
 

step

Do some periodic activity. Use startStepping/stopStepping to start and stop getting sent this message. The time between steps is specified by this morph's answer to the stepTime message. The generic version dispatches control to the player, if any. The nasty circumlocation about owner's transformation is necessitated by the flexing problem that the player remains in the properties dictionary both of the flex and the real morph. In the current architecture, only the top renderer's pointer to the player should actually be honored for the purpose of firing.


 

stepTime

Only time stepping matters is when you start up an image where an old date is selected


class methods
  as yet unclassified top  
 

newWithModel: