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InfoStringMorph
  category: Morphic-Demo
  superclass: StringMorph
  subclasses:

A generalization of the clock morph

Try
InfoStringMorph new openInWorld
or
(InfoStringMorph on: [Smalltalk vmParameterAt: 9])
stepTime: 50;
openInWorld

instance methods
  accessing
  block
block:
stepTime:

  initialization
  initialize

  stepping
  step
stepTime

class methods
  instance creation
  on:

instance methods
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block


 

block:


 

stepTime:


  initialization top  
 

initialize


  stepping top  
 

step

Do some periodic activity. Use startStepping/stopStepping to start and stop getting sent this message. The time between steps is specified by this morph's answer to the stepTime message. The generic version dispatches control to the player, if any. The nasty circumlocation about owner's transformation is necessitated by the flexing problem that the player remains in the properties dictionary both of the flex and the real morph. In the current architecture, only the top renderer's pointer to the player should actually be honored for the purpose of firing.


 

stepTime

Answer the desired time between steps in milliseconds. This default implementation requests that the 'step' method be called once every second.


class methods
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on: