No comment. Sorry.
addCustomMenuItems:hand:
super addCustomMenuItems: aCustomMenu hand: aHandMorph.
borderColor:
borderWidth:
changeBorderColor:
changeBorderWidth:
drawOn:
extent:
Change my scale to fit myself into the given extent.
form
generateRotatedForm
Compute my rotatedForm and offsetWhenRotated.
initialize
layoutChanged
Update rotatedForm and compute new bounds.
loadOriginalForm
originalMorph
originalMorph:
releaseCachedState
Clear cache of rotated, scaled Form.
updateFromOriginal