No comment. Sorry.
setFocusObject:
Assign the object in the Wonderland that the camera should focus on
initializeFor:
Initializes the camera.
appearsInChildLists
Return false; we want to hide the still camera from the user
render:pickingAt:withPrimitiveVertex:
Override the parent method. A WonderlandStillCamera only renders the object that it's focusing on.
acceptsLoggingOfCompilation
weird name is so that it will come lexically before #compile, so that a clean build can make it through. 7/7/96 sw
wantsChangeSetLogging
Answer whether code submitted for the receiver should be remembered by the changeSet mechanism. 7/12/96 sw