![]() | Squeak Class Documentation | category index | class index |
B3DViewport category: Balloon3D-Viewing superclass: Rectangle subclasses: I represent a viewport for the Ballon 3D graphics engine. Since all positions are computed in the unit-coordinate system (-1,-1,-1) (1,1,1) after the render pipeline has completed, I am used to map these positions into the physical (pixel) coordinates of the output device before rasterization takes place.
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