I am a vertex transformer that uses some primitive level support.
privateTransformMatrix:with:into:
Use the primitive operation
privateTransformPrimitiveNormal:byMatrix:rescale:
privateTransformPrimitiveVertex:byModelView:
privateTransformPrimitiveVertex:byProjection:
privateTransformVB:count:modelViewMatrix:projectionMatrix:flags:
version
Return the version of this transformer
isAvailable
Return true if this part of the engine is available