Main comment stating the purpose of this class and relevant relationship to other classes. Possible useful expressions for doIt or printIt. Structure: instVar1 type -- comment about the purpose of instVar1 instVar2 type -- comment about the purpose of instVar2 Any further useful comments about the general approach of this implementation.
polygon
polygon:
skeleton
skeleton:
triangulation
triangulation:
asB3DSimpleMesh
addOtherHemisphereTo:
b3dVertexAt:normal:in:
eyeletsFor:in:
tie:with:to:
classify
elevateSpine
prune
tailor
initialize
TDObject initialize
createOn:
test1
POObject test1