No comment. Sorry.
addMorph:frame:
Do not change the color
addProgressIndicator
addProgressIndicator:
adjustBookControls
collapseOrExpand
Collapse or expand the window, depending on existing state
extent:
Set the receiver's extent to value provided. Respect my minimumExtent.
initialize
Initialize a system window. Add label, stripes, etc., if desired
model:
Set my model and make me me a dependent of the given object.
openInMVCExtent:
openInWorldExtent:
This msg and its callees result in the window being activeOnlyOnTop
startPlaying
stopPlaying