No comment. Sorry.
addFillStyleMenuItems:hand:from:
Add the items for changing the current fill style of the receiver
addNewColorIn:event:
beLinearGradientIn:
beRadialGradientIn:
changeColorSelector:hand:morph:originalColor:
Change either the firstColor or the lastColor (depending on aSymbol). Put up a color picker to hande it. We always use a modal picker so that the user can adjust both colors concurrently.
changeFirstColorIn:event:
changeSecondColorIn:event:
firstColor:forMorph:hand:
lastColor:forMorph:hand:
colorRamp
colorRamp:
pixelRamp
pixelRamp:
radial
radial:
encodeForRemoteCanvas
asColor
Guess...
mixed:with:
checkTranslucency
computePixelRampOfSize:
Compute the pixel ramp in the receiver
display
scaledAlphaMix:of:with:
Open-coded version of alpha mixing two 32bit pixel words and returning the scaled pixel value.
isGradientFill
isRadialFill
isSolidFill
isTranslucent
colors:
Create a gradient fill style from an array of equally spaced colors
ramp:
sample
GradientFill sample