No comment. Sorry.
scaledPixelValue32
Return a pixel value of depth 32 for the primary color in the fill style
asB3DColor
asColor
mixed:with:
isBitmapFill
isGradientFill
isOrientedFill
Return true if the receiver keeps an orientation (e.g., origin, direction, and normal)
isSolidFill
isTranslucent
isTransparent